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"Instantly recognizable by appearance." Response Speed Checker
Overview
ABOUT
You can visually and subjectively measure the response time of the display.
It's very useful for checking gaming displays.
Bleed check
CHECK
Instructions
CONTROL
Click the "MOVE" button in the lower left corner to pause the circle.
When the circle is moving, there is a color bleed around the circumference of the circle.
Pausing will eliminate color bleeding.

This color bleeding is caused by color change not keeping pace.
The less blotchy the display is, the better it is for gaming.
"MOVE button"
Switches left and right movement of the circle. This is the most important button.
The circle blurs when it's moving, but doesn't blur when it's still.
"Displays with less motion blur are better for gaming."
Full Screen button
Toggle fullscreen.
FPS button
"Switches the frame rate with 'VSYNC > 15 > 30 > 60 > 120 > 144 > 240'."
"The "960" button"
"Switches the drawing resolution between "960 > 1280 > 1920 > 480"."
"The '5-Second' Button"
I'm switching the circle's movement speed from "5 seconds > 10 seconds > 15 seconds > 1 second > 3 seconds."
examples
SAMPLE

non-gaming display


These are results on a typical business laptop, not for gaming.
You can see that the area around the circle is quite blurred.
The vertical line in the center has almost disappeared.
"On this display, it will be difficult to distinguish distant moving enemies or items, which will clearly disadvantage you in the game."


60Hz Gaming Display


These results were obtained with a relatively inexpensive 60 Hz gaming display.
You can see that the circle has become a double line, but
Unlike the above, it is clearly depicted including the vertical line in the center and does not appear to disappear.
On this display, enemies and items moving in the distance can be seen with certainty, but they may appear a bit off.


240Hz Gaming Display


The results are on a high performance gaming display at 240 Hz.
There is no thinning or double lines.
The color around the circle has darkened, but together there is no breakdown.。
With this display, there is no need to worry about missing an enemy or item moving in the distance.

About Usage
TERMS OF USE
Use of this tool is completely free of charge. The developer does not ask for any form of compensation.
You are free to use this tool for any purpose, including commercial use.
The developer is not responsible for any damages resulting from the use of this tool.
Comments, requests, bug reports, etc.
FEEDBACK
Please send your comments, requests, bug reports, etc. to the following address.
https://tally.so/r/n9KBZp
https://x.com/mmgamess
mmmgames@gmail.com
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